No patents for computer games? Look closely!

Did you know that Clash of Clans and Hay Day generated €2 million in revenue a day in 2013 for Finnish mobile game development company Supercell?

And would you have thought that Supercell has 180+ published patent documents?

I’ve looked through some of them in an Instagram Reel (in German). Some notable examples:

  • EP 2 836 278 B1 “SYSTEM AND METHOD FOR CONTROLLING TECHNICAL PROCESSES” concerns a way of triggering multiple actions with a single gesture in Hay Day
  • EP 3 635 526 B1 “APPARATUS AND METHOD FOR CONTROLLING USER INTERFACE OF COMPUTING APPARATUS” concerns certain control elements in Brawl Stars
  • EP 3 003 518 B1 “ELECTRONIC DEVICE FOR FACILITATING USER INTERACTIONS WITH GRAPHICAL USER INTERFACE” concerns an efficient way of deploying war-ships on a shore region in Clash of Clans

If you’re wondering how to draft the claims for a computer game invention, check out my free software patent claim template.

Would it be worthwhile if I analyzed some of these patents in more detail?

Don't miss the bonus material! Join 591 people on my mailing list to access tons of presentation slides, checklists and templates for better digital patents:

Add comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.